Playfully towards greater engagement – The ESCAPE WORK(SHOP) training
How can you connect employees into an effective team that will breathe for a common goal in a challenging business environment – and even have fun while doing it? We present a novelty: the Escape Work(shop) training – using gamification for greater engagement.
… from colleagues to team players in just one (half-)day
Enigmarium® presents a new addition to its programme, developed in collaboration with professors from the Faculty of Economics in Ljubljana: the Escape Work(shop).
During this comprehensive teambuilding event, you’ll first test yourselves in a fun escape room game.
This is followed by an interactive workshop, where through analysis and reflection, we’ll touch on the significance of gamification and “funology” as approaches used by the largest and most successful international companies, such as Google, Lego, our own Enigmarium®, and soon – your organisation, too. 🙂
In the interactive workshop, you’ll discover methods that you can practically test in the concluding escape game, leaving you brimming with energy and new ideas.
ESCAPE (WORK)SHOP – USING PLAY FOR BETTER RESULTS AND GREATER ENGAGEMENT >>
Attention HR Managers! GAMESTORMING AT ENIGMARIUM
Would you like to refresh your business with your team through a range of playful tools using “gamestorming”, generating new ideas and renewed energy?
In a themed workshop tailored specifically for you, we can approach challenges in a playful manner. What’s even better is that we can have fun while doing it.
Schedule and Process
Workshop timeline: The playful workshop runs from 9:00 to 13:00 (we can also modularly adjust the schedule to suit your preferences). It begins with an introductory greeting, followed by an escape room game, a coffee and snack break, and an interactive workshop with key sections: Reflection, Evaluation, Play, Gamification, and How this can benefit us in our everyday professional or personal lives.
The workshop, where you will explore the applications of gamification and “funology”, can (by additional agreement) conclude with another escape challenge, allowing you to test your new ideas.